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Joshua

Morris

3D Artist

I am a Melbourne-based Game Developer with a passion for 3D art. Looking for a full-time role that develops and furthers my 3D skills with a focus on poly-optimised characters and a strong understanding of topology for deformation and rigging.

proficiencies

MY KNOWLEDGE LEVEL IN SOFTWARE

Unity 3D

Intermediate

ZBrush

Entry Level

Maya

Advanced

Photoshop

Advanced

Illustrator

Intermediate

MudBox

Advanced

Substance Painter

Entry Level

PROFESSIONAL 

PORTFOLIO

MY LATEST WORK. SEE MORE >

Career
Experience

2019
PAX AUS

Chaos Tavern
Exhibiting Chaos tavern to gauge player reactions and gain feedback

2018-Ongoing
DragonBear Studios

Rigging & Animation

DragonBear Studios is a new indie studio based in Melbourne, Australia. 

Chaos Tavern is a couch co-op game about running a tavern in a fantasy world. Play with a party of four ex-adventurers as they race to pay off their mortgage – whilst unlocking the magical powers of a sentient tavern.

My responsibilities include:

  • 3D Modelling

  • Rigging

  • Animating

2018
PAX AUS

Voyager Project
Exhibiting Voyager Project as part of the Disaster Fish team from Swinburne.

2018-2019
Disaster Fish

3D Artist

Disaster Fish is a student group from Swinburne University of Technology’s Games and Interactivity degree, come together to create Voyager Project Game to be exhibited at PAX 2018. My responsibilities included:

  • 3D Modelling

  • UV Mapping

  • Texturing

  • sculpting and baking high detail normal maps

  • Rigging

  • Animating

2017-2018
Plumbus Games
2017-2018

3D Artist

Plumbus Games is a student group from Swinburne University of Technology’s Games and Interactivity degree, which came together to further develop individual skills within the game development pipeline. My responsibilities included:

  • 3D Modelling

  • UV Mapping

  • Texturing

  • sculpting and baking high detail normal maps

  • Rigging

  • Animating

Capstone Ambulance

3D Artist 

At Ambulance I was brought on to create set pieces to give the scene more life. 

My responsibilities included:

  • 3D Modelling

  • UV Mapping

CONTACT

If you'd like to get in touch with me please send me a message and I'll get back to you as soon as I can.

Thanks for submitting!

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CONTACT
PORTFOLIO
EXPERIENCEO
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